Internships: 3D VFX Artist & Data Analyst

We’re a small indie game studio in Stockholm, and we’re looking for interns to join us and learn by working alongside the team.

At Pointless Games, we make games because we really love making and playing them. We’re a team of four industry veterans with backgrounds at Mojang and Paradox Interactive, working on games we’re excited about and want players to fall in love with.

The open intern positions we have are:

Who We’re Looking For

An internship is about learning so we’re more interested in how you work than what you know

We’re looking for interns who:

  • Have a strong interest in games, especially strategy games, roguelites and deckbuilders
  • Enjoys iterating on their work and using feedback to make it better
  • Likes working closely with other people and contributing to a team
  • Are comfortable asking for help when they need it, but will also try to work out problems independently
  • Are not afraid to ask why, to really be curious about how the work is done

We expect you to learn during the internship, and we want you to feel comfortable trying things, making mistakes and asking questions.

3D VFX Artist

As a VFX Artist intern, you’ll work with the team to create and implement visual effects for our games.

What you’ll do:

  • Create VFX for gameplay, environments and interactions
  • Work with the team to bring effects into the game
  • Iterate on effects based on playtesting and team feedback
  • Help develop and maintain the visual style of our games
  • Experiment with different approaches to make gameplay feel more impactful and satisfying

Good to have skills:

  • A foundation in creating VFX for games
  • Familiarity with Unreal Engine 5 or another game engine
  • An interest in creating effects that communicate gameplay as well as looking good

Data Analyst

As a Data Analyst intern, you’ll be working with the game team and external users to help understand games and players through data.

What you’ll do:

  • Analyse player behaviour and game data
  • Work with game telemetry and other sources of player data
  • Collaborate with others to turn questions into useful analyses
  • Help us improve how we collect and use data

Good to have skills:

  • A foundation in data analysis and statistics
  • Experience with SQL, Python/R or other relevant tech stack
  • An ability to communicate your findings clearly to both technical and non-technical people

What We Offer

  • Hands-on Learning Opportunity: Work closely with experienced game developers and learn how games are made in a small indie studio Your work will contribute directly to our games rather than sitting in a separate internship project.
  • A Small Team: You’ll work closely with the people making the game, with plenty of opportunities to ask questions, share ideas and learn from each other.
  • Remote Flexibility: We work hybrid and adapt how we work to what the team and project needs.
  • Prototype Time: Creativity and having fun are important for us. We have dedicated prototype time where we have the freedom to explore and develop ideas individually or together.
  • Friday Breakfast: Every Friday we have breakfast together where the only rule is no work talk.

How to Apply

Tell us a little about yourself, what you’re studying, which role you’re interested in, and why you’d like to do your internship with Pointless Games.

For the 3D VFX Artist role, please include examples of your work or a portfolio if you have one.

For the Data Analyst role, please include examples of relevant projects or analyses if you have them. We would also like to hear if you have any specific analysis or data projects you are interested in.

Send your application to natalie@pointlessgames.net